Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Political upheaval strikes Electa Harper's homeworld, and Electa Harper is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Electa Harper's Contacts or Allies betrays Electa Harper, ending Electa Harper's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Switched to Citizen (Colonist). |
4 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Failed to qualify for Journalist (Entertainer). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Electa Harper foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
34 |
Continued as Navy (Line/Crew). |
6 |
38 |
Vessel participates in a diplomatic mission. |
6 |
38 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
38 |
Voluntarily left Line/Crew |
7 |
38 |
Failed to qualify for Corporate (Citizen). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
40 |
Find valuable salvage. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Nearly killed. Owe 15,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |