Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Eliza McNamara inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
24 |
A mission goes wrong; Eliza McNamara and several others are captured and mistreated by the enemy. Gain Eliza McNamara's jailer as an Enemy. |
4 |
24 |
Returned to Scout (Surveyor). |
4 |
27 |
Psychologically damaged by Eliza McNamara's time in the scouts. |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
31 |
Severely injured. Owe 25,000 for medical bills. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
34 |
Eliza McNamara's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Eliza McNamara aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Retired. |
8 |
41 |
Moved to a new world. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |