Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
21 |
A new romantic starts. Gain an Ally. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Gained a contact. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
31 |
Gain Enemy if Elizebeth Fullmore don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Voluntarily left Wanderer |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Survived a risky adventure but gained nothing. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Elizebeth Fullmore do not know what happened to Elizebeth Fullmore. There is a gap in Elizebeth Fullmore's memory. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Elizebeth Fullmore aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |