Elmira Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 47 F 3 (-1) 5 (-1) 4 (-1) 6 (0) 6 (0) 10 (1)35466A
Easily embarrassed, Regretful
 
Skills
Admin 0
Carouse 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 1
Recon 0
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Drifter Wanderer 01
Drifter Barbarian 01
Scout Surveyor 03
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Louie Armstrong Enemy 0 2 1 0 Dynchia, Imperium (M/56)
Louie Armstrong belongs to an unusual cultural or religious group.
Boss Stephens Ally 1 0 0 0 Dynchia, Imperium (M/43)
Andrew Lawrence Contact 2 1 4 3 Dynchia, Imperium (M/33)
Bertha Beale Contact 1 1 2 0 Lancian (M/40)
Bertha Beale is in desperate trouble and could use the character’s help.
Leonard Sabilline Contact 1 1 1 1 Dolphin, Imperium (M/24)
Hallie Jackson Contact 3 1 6 4 Dynchia, Imperium (F/26)
Sofia Philpot Enemy 0 3 2 5 Dynchia, Imperium (F/27)
Sofia Philpot gains in power and influence.
Evie Matthews Enemy 0 3 1 2 Dynchia, Imperium (F/60)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Advanced training in a specialist field.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 26 Life ruined by a criminal gang. Gain the gang as an Enemy
3 26 Failed to qualify for Merchant Academy.
3 26 Became a Drifter (Wanderer).
3 28 Elmira Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 28 Failed to qualify for Infantry (Army).
4 28 Switched to Drifter (Barbarian).
4 32 Betrayed by a friend. One of Elmira Learmonth's Contacts or Allies betrays Elmira Learmonth, ending Elmira Learmonth's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Failed to qualify for Journalist (Entertainer).
5 32 Submitted to the draft.
5 32 Became a Scout (Surveyor).
5 33 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 36 Attempted to change assignments.
6 36 Failed to qualify for Courier (Scout).
6 36 Continued as Scout (Surveyor).
6 37 When dealing with an alien race, Elmira Learmonth botch an opportunity to gather extra intelligence about them.
6 37 Elmira Learmonth's ship is damaged, and Elmira Learmonth have to hitch-hike Elmira Learmonth's way back across the stars to the nearest scout base.
6 37 Gain 4 Contacts. Gain 2 Enemies.
7 40 Continued as Scout (Surveyor).
7 41 Psychologically damaged by Elmira Learmonth's time in the scouts.
8 41 Failed to qualify for Broker (Merchant).
8 41 Switched to Drifter (Scavenger).
8 42 Drafted into Explorer
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