Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Amnesia. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Wanderer). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Became a Scholar (Field Researcher). |
7 |
40 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
43 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
43 |
Continued as Scholar (Field Researcher). |
8 |
46 |
Caught cheating in some fashion, advancing Elta Ward's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
46 |
An expedition or voyage goes wrong, leaving Elta Ward stranded in the wilderness. |
8 |
46 |
Gain an Enemy |
8 |
47 |
Promoted to Scholar (Field Researcher) rank 2. |