Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies that Emilia Jephcots easily defeat. |
1 |
20 |
Gain Enemy if Emilia Jephcots don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Emilia Jephcots run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Scarred. Fully recovered. |
4 |
26 |
Became a Rogue (Thief). |
4 |
27 |
Involved in a feud with a rival criminal organization. |
4 |
30 |
Promoted to Rogue (Thief) rank 1. |
5 |
30 |
Continued as Rogue (Thief). |
5 |
31 |
A job goes wrong, forcing Emilia Jephcots to flee off-planet. |
6 |
31 |
Became a Merchant (Merchant Marine). |
6 |
34 |
Embroiled in legal trouble. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Gained a contact. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
45 |
Amnesia. |