Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Emilie Ray's Contacts or Allies betrays Emilie Ray, ending Emilie Ray's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Pirate (Rogue). |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
38 |
Involved in a gambling ring. |
7 |
41 |
Continued as Rogue (Enforcer). |
7 |
42 |
A job goes wrong, forcing Emilie Ray to flee off-planet. |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Returned to Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Emilie Ray's Contacts or Allies betrays Emilie Ray, ending Emilie Ray's career. That Contact or Ally becomes a Rival or Enemy. |