Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Risk Erin Mills's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
Erin Mills aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Erin Mills accepted an offer of inducements to betray Erin Mills's faith. Gain 310,000 in cash. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
A series of bad deals and decisions force Erin Mills into bankruptcy. Erin Mills salvages what Erin Mills can. |
6 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Gained a contact. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Erin Mills retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |