Esther George  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 47 F 1 (-2) 5 (-1) 3 (-1) 7 (0) 7 (0) 8 (0)153778
Inconsiderate
 
Skills
Athletics (Endurance) 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gunner 0
Investigate 2
Mechanic 1
Pilot 0
Profession (Worker) 0
Science (Social Sciences) 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 2nd class33
Citizen Corporate 01
Agent Corporate Agent 03
 
Name Type Affinity Enmity Power Influence Species
Bertie Heard Contact 1 1 1 2 Zaris (M/68)
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Vessel participates in a diplomatic mission.
1 22 Gain a contact.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Continued as Navy (Line/Crew).
2 23 Advanced training in a specialist field.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 30 Special assignment or duty on board ship.
3 30 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
4 30 Voluntarily left Line/Crew
4 30 Became a Citizen (Corporate).
4 32 A revolution, attack or other unusual event throws Esther George's life into chaos, forcing Esther George to leave the planet.
5 32 Became a Agent (Corporate Agent).
5 34 Advanced training in a specialist field.
6 36 Continued as Agent (Corporate Agent).
6 38 Given specialist training in vehicles.
7 40 Continued as Agent (Corporate Agent).
7 43 Moved to a new world.
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