Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Go undercover to investigate an enemy. |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Failed to qualify for Commando (Soulhunter). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Psychologically damaged by Ethel McKerras's time in the scouts. |
5 |
33 |
Returned to Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Ethel McKerras's Contacts or Allies betrays Ethel McKerras, ending Ethel McKerras's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Ethel McKerras's Contacts or Allies betrays Ethel McKerras, ending Ethel McKerras's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
37 |
Ethel McKerras's business or ship thrives. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
42 |
Embroiled in legal trouble. |