Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Evie Nevil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
Assigned to the security staff of a space station. |
3 |
27 |
Attempt at commissioned failed. |
4 |
27 |
Continued as Marine (Marine Support). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Evie Nevil faith is shaken. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Opponents of Evie Nevil's belief system ambush Evie Nevil. |
7 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
45 |
Betrayed by a friend. One of Evie Nevil's Contacts or Allies betrays Evie Nevil, ending Evie Nevil's career. That Contact or Ally becomes a Rival or Enemy. |