Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Merchant (Broker). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Fannie Quaman is sent to a new community or parish to preach The Word among the poor. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Fannie Quaman is chosen to represent Fannie Quaman's faith in a vid show or other highly public forum. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Opponents of Fannie Quaman's belief system ambush Fannie Quaman. |
7 |
39 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Failed to qualify for Scientist (Scholar). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Risk Fannie Quaman's fortune on a possibility lucrative deal and win. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |