Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Spent the college years partying. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Citizen (Worker). |
2 |
24 |
Flo Cooper learn something Flo Cooper should not have – a corporate secret, a political scandal – which Flo Cooper can profit from illegally. |
2 |
25 |
Promoted to Citizen (Worker) rank 1. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
26 |
Gained a contact. |
3 |
29 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
33 |
Flo Cooper's business expands, Flo Cooper's corporation grows, or the colony thrives. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
36 |
Flo Cooper learn something Flo Cooper should not have – a corporate secret, a political scandal – which Flo Cooper can profit from illegally. |
5 |
36 |
Gain a criminal contact. |
5 |
37 |
Promoted to Citizen (Worker) rank 3. |
6 |
37 |
Voluntarily left Worker |
6 |
37 |
Failed to qualify for Infantry (Army). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Failed to qualify for Corporate Agent (Agent). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Navy (Flight) with the new title Crewman. |
8 |
44 |
Severely injured. |