Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Floy Brook's scout ship is one of the first on the scene to rescue the survivors of a disaster but Floy Brook fail to help. Gain an Enemy. |
2 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Floy Brook do not know what happened to Floy Brook. There is a gap in Floy Brook's memory. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Good fortune |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Floy Brook come into conflict with a splinter group Floy Brook's own religion which maintains Floy Brook's version is the wrong one. Gain 3 Rivals. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Became a Entertainer (Performer). |
8 |
44 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |