Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Frances Eade's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A sudden war destroys Frances Eade's trade routes and contacts, forcing Frances Eade to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Citizen (Colonist). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Switched to Merchant (Broker). |
5 |
31 |
Make an unexpected connection outside Frances Eade's normal circles. Gain a Contact. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
Risk Frances Eade's fortune on a possibility lucrative deal and win. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Voluntarily left Broker |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Courier). |
7 |
41 |
Frances Eade's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
44 |
Gained a contact. |