Frances McNab  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darrian, Imperium 47 F 1 (-2) 6 (0) 8 (0) 12 (2) 9 (1) 6 (0)6 (0)168C96
Wasteful, Masochistic, Grateful
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 0
Drive 0
Mechanic 1
Melee (Unarmed) 3
Persuade 1
Profession (Sports/Team Ball Sports) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Telepathy 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Merchant Merchant Marine Senior Crewman11
Prisoner Fixer 11
Prisoner Inmate 13
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 22 Encounter a Psionic institute.
1 22 Tested for psionic powers
2 22 Continued as Drifter (Barbarian).
2 24 Birth or Death involving a family member or close friend.
2 26 Forced to muster out.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 29 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Became a Prisoner (Fixer).
4 34 Frances McNab gain a new Rival among the inmates or guards.
4 34 Promoted to Prisoner (Fixer) rank 1.
5 34 Switched to Prisoner (Inmate) with previous rank.
5 38 Disgraced. Word of Frances McNab's criminal past reaches Frances McNab's homeworld.
6 38 Continued as Prisoner (Inmate).
6 41 Hire a new lawyer.
7 42 Continued as Prisoner (Inmate).
7 43 The warden takes an interest in Frances McNab's case.
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