Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Performer (Entertainer). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
29 |
Switched to Drifter (Wanderer). |
3 |
31 |
Survived a risky adventure but gained nothing. |
4 |
33 |
Voluntarily left Wanderer |
4 |
33 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Continued as Rogue (Pirate). |
5 |
39 |
Betrayed by a friend. One of Francis Hand's Contacts or Allies betrays Francis Hand, ending Francis Hand's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
39 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
42 |
time as a ruler or playboy gives Francis Hand a wide range of experiences. |
7 |
43 |
Continued as Noble (Dilettante). |
7 |
47 |
Join a successful conspiracy of nobles. |