Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
33 |
Became a Entertainer (Journalist). |
5 |
34 |
Expose or are involved in a scandal of some sort. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Attacked by enemies that Francis Teague easily defeat. |
6 |
36 |
Gain Enemy if Francis Teague don't already have one. |
7 |
38 |
Voluntarily left Scavenger |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Francis Teague is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Moved to a new world. |
8 |
46 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |