Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Freda Pandy's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Risk Freda Pandy's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Freda Pandy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
39 |
When dealing with an alien race, Freda Pandy have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Explorer (Scout). |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
44 |
Freda Pandy's ship is damaged, and Freda Pandy have to hitch-hike Freda Pandy's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 6 Contacts. Gain 3 Enemies. |