Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Failed to qualify for Journalist (Entertainer). |
3 |
21 |
Continued as Drifter (Scavenger). |
3 |
23 |
Find valuable salvage. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
26 |
Attempted a risky adventure and was injured. |
4 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Suffer from a life-threatening illness. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
38 |
Encounter a Psionic institute. |
7 |
38 |
Tested for psionic powers |
7 |
41 |
Forced to muster out. |
8 |
41 |
Failed to qualify for Explorer (Scout). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
42 |
Ga Ia foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
45 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |