Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A series of bad deals and decisions force Georgina Nealy into bankruptcy. Georgina Nealy salvages what Georgina Nealy can. |
7 |
38 |
Became a Rogue (Enforcer). |
7 |
40 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Thief (Rogue). |
8 |
42 |
Continued as Rogue (Enforcer). |
8 |
45 |
Crime pays off. Gain victim as Enemy. |
8 |
46 |
Promoted to Rogue (Enforcer) rank 1. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |