Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Established a network of contacts. Gain 3 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Attacked by enemies that Ghu Oekhghouag easily defeat. |
3 |
29 |
Gain Enemy if Ghu Oekhghouag don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Ghu Oekhghouag spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Gain a contact in an alien race. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Ghu Oekhghouag's ship is damaged, and Ghu Oekhghouag have to hitch-hike Ghu Oekhghouag's way back across the stars to the nearest scout base. |
6 |
42 |
Gain 3 Contacts. Gain 3 Enemies. |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |