Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Gracie Cole's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Gracie Cole's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
38 |
Became a Citizen (Worker). |
6 |
39 |
Gracie Cole learn something Gracie Cole should not have – a corporate secret, a political scandal – which Gracie Cole can profit from illegally. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Gracie Cole's business expands, Gracie Cole's corporation grows, or the colony thrives. |