Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Grayce Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
33 |
Join homeworld’s celebrity circles |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
36 |
One of Grayce Harper's pieces of art is stolen, and the investigation brings Grayce Harper into the criminal underworld. |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
40 |
One of Grayce Harper's pieces of art is stolen, and the investigation brings Grayce Harper into the criminal underworld. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
44 |
Expose or are involved in a scandal of some sort. |