Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attempted a risky adventure and was sent to prison. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Became a Prisoner (Thug). |
4 |
33 |
Accused of assaulting a prison guard. |
5 |
33 |
Continued as Prisoner (Thug). |
5 |
37 |
Hire a new lawyer. |
5 |
37 |
Promoted to Prisoner (Thug) rank 1. |
6 |
37 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
39 |
Disgraced. Word of Grayce Lambert's criminal past reaches Grayce Lambert's homeworld. |
7 |
41 |
Returned to Prisoner (Thug). |
7 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |