Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Established a network of contacts. Gain 3 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Failed to qualify for Artist (Entertainer). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
32 |
Spend several years jumping from world to world in Hazel Heriot's scout ship. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Good fortune |
5 |
36 |
Promoted to Scout (Surveyor) rank 2. |
6 |
36 |
Voluntarily left Surveyor |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Hazel Heriot accepted an offer of inducements to betray Hazel Heriot's faith. Gain 220,000 in cash. |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
41 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
41 |
Returned to Believer (Mainstream Believer). |
8 |
44 |
Hazel Heriot refused an offer of inducements to betray Hazel Heriot's faith. Gain 5 enemies. |