Hettie McKee  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 47 F 6 (0) 5 (-1) 4 (-1) 7 (0) 11 (1) 6 (0)6547B6
Dowdy
 
Skills
Admin 1
Astrogation 0
Athletics 0
Broker 1
Electronics 0
Gun Combat 0
Language (Floriani (Florian League)) 2
Mechanic 1
Persuade 1
Pilot 0
Profession (Spacer) 0
Science (Life Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Scavenger 13
Citizen Colonist 01
Merchant Broker 12
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Psychologically damaged by Hettie McKee's time in the scouts.
2 21 Failed to qualify for Worker (Citizen).
2 21 Became a Drifter (Scavenger).
2 25 Attacked by enemies and injured.
2 25 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 25 Gain Enemy if Hettie McKee don't already have one.
3 25 Continued as Drifter (Scavenger).
3 29 Promoted to Drifter (Scavenger) rank 1.
4 29 Continued as Drifter (Scavenger).
4 33 Hettie McKee do not know what happened to Hettie McKee. There is a gap in Hettie McKee's memory.
5 33 Became a Citizen (Colonist).
5 37 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6 37 Became a Merchant (Broker).
6 38 Given advanced training in a specialist field
7 41 Continued as Merchant (Broker).
7 44 Embroiled in legal trouble.
7 45 Promoted to Merchant (Broker) rank 1.
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