Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
30 |
Honora Mathew do not know what happened to Honora Mathew. There is a gap in Honora Mathew's memory. |
3 |
30 |
Became a Citizen (Colonist). |
3 |
33 |
Honora Mathew gain experience in a technical field as a computer operator or surveyor. |
3 |
34 |
Promoted to Citizen (Colonist) rank 1. |
4 |
34 |
Continued as Citizen (Colonist). |
4 |
36 |
A revolution, attack or other unusual event throws Honora Mathew's life into chaos, forcing Honora Mathew to leave the planet. |
5 |
36 |
Became a Scout (Explorer). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Continued as Scout (Explorer). |
6 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
43 |
Switched to Drifter (Wanderer). |
7 |
45 |
Betrayed by a friend. One of Honora Mathew's Contacts or Allies betrays Honora Mathew, ending Honora Mathew's career. That Contact or Ally becomes a Rival or Enemy. |