Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
Betrayed by a friend. One of Hope Coghill's Contacts or Allies betrays Hope Coghill, ending Hope Coghill's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
26 |
Established a network of contacts. Gain 1 contacts. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Voluntarily left Corporate Agent |
5 |
32 |
Became a Scholar (Scientist). |
5 |
33 |
Entangled in a bureaucratic or legal morass that distracts Hope Coghill from Hope Coghill's work. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
40 |
An expedition or voyage goes wrong, leaving Hope Coghill stranded in the wilderness. |
7 |
40 |
Failed to qualify for Corporate (Citizen). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
42 |
Survived a risky adventure but gained nothing. |