Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Assigned to a black ops mission. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
29 |
A mission goes wrong; Ila Tow and several others are captured and mistreated by the enemy. Gain Ila Tow's jailer as an Enemy. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
32 |
A good deal ensures Ila Tow is living the high life for a few years. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
Make an unexpected connection outside Ila Tow's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
39 |
A series of bad deals and decisions force Ila Tow into bankruptcy. Ila Tow salvages what Ila Tow can. |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
41 |
Betrayed by a friend. One of Ila Tow's Contacts or Allies betrays Ila Tow, ending Ila Tow's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Tested for psionic powers |
8 |
41 |
Became a Citizen (Worker). |
8 |
44 |
Ila Tow's business expands, Ila Tow's corporation grows, or the colony thrives. |
8 |
45 |
Promoted to Citizen (Worker) rank 1. |