Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Attempted a risky adventure and was injured. |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Entered Merchant Academy with the Business curriculum. |
4 |
34 |
Spent the college years partying. |
4 |
34 |
Graduated. |
5 |
34 |
Became a Merchant (Broker). |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
37 |
A good deal ensures Iola Gregory is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Iola Gregory's ship or starport is destroyed by criminals. Gain them as an Enemy. |