Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Assigned to the security staff of a space station. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Star Marine |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Voluntarily left Corporate |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Irma Stevens's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Find valuable salvage. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Attacked by enemies that Irma Stevens easily defeat. |
7 |
46 |
Gain Enemy if Irma Stevens don't already have one. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |