Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Gain Enemy if Isabelle Harrison don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Tested for psionic powers |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Isabelle Harrison's Contacts or Allies betrays Isabelle Harrison, ending Isabelle Harrison's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Merchant (Broker). |
6 |
36 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Became a Citizen (Corporate). |
8 |
47 |
Isabelle Harrison is rewarded for Isabelle Harrison's diligence or cunning. |
8 |
47 |
Promoted to Citizen (Corporate) rank 1. |