Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
James Welch's scout ship is one of the first on the scene to rescue the survivors of a disaster but James Welch fail to help. Gain an Enemy. |
2 |
24 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Serve as the courier for an important message from the Imperium. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
James Welch's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Voluntarily left Scavenger |
6 |
38 |
Became a Citizen (Corporate). |
6 |
42 |
Good fortune |
6 |
42 |
Promoted to Citizen (Corporate) rank 1. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
46 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |