Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Commando) with the new title Least Claw. |
1 |
21 |
Foiled an attempted crime onboard Jamie Jacobs's ship or in Jamie Jacobs's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
1 |
22 |
Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw. |
2 |
22 |
Continued as Soulhunter (Commando). |
2 |
24 |
Jamie Jacobs is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
28 |
Jamie Jacobs's business expands, Jamie Jacobs's corporation grows, or the colony thrives. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
Jamie Jacobs's business expands, Jamie Jacobs's corporation grows, or the colony thrives. |
4 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Political upheaval strikes Jamie Jacobs's homeworld, and Jamie Jacobs is caught up in the revolution. |
5 |
36 |
Promoted to Citizen (Corporate) rank 3. |
6 |
36 |
Voluntarily left Corporate |
6 |
36 |
Failed to qualify for Artist (Entertainer). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Hard times caused by a lack of interstellar trade costs Jamie Jacobs's job. |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
44 |
Betrayed by a friend. One of Jamie Jacobs's Contacts or Allies betrays Jamie Jacobs, ending Jamie Jacobs's career. That Contact or Ally becomes a Rival or Enemy. |