Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Arrested |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
34 |
Persecuted by a prison gang. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
38 |
Hire a new lawyer. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
41 |
Jane Miller have no idea what happened to Jane Miller – they found Jane Miller's ship drifting on the fringes of friendly space. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |