Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Janice Grant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Janice Grant fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Janice Grant's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Spend several years jumping from world to world in Janice Grant's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Janice Grant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Janice Grant fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Janice Grant's time in the scouts. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Severely injured. Owe 2,500 for medical bills. |
5 |
31 |
Failed to qualify for Star Marine (Marine). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Gain Enemy if Janice Grant don't already have one. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Became a Army (Cavalry) with the new title Private. |
6 |
36 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Became a Citizen (Colonist). |
7 |
40 |
Hard times caused by a lack of interstellar trade costs Janice Grant Janice Grant's job. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |