Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Jeanne Neal have been following false teachings! |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Jeanne Neal don't already have one. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Scarred. Owe 1,250 for medical bills. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
33 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Returned to Believer (Missionary/Humanitarian). |
6 |
37 |
Jeanne Neal is chosen to represent Jeanne Neal's faith in a vid show or other highly public forum. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
Jeanne Neal come into conflict with a splinter group Jeanne Neal's own religion which maintains Jeanne Neal's version is the wrong one. Gain 2 Rivals. |
8 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
40 |
Good fortune. |
9 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |