Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Used social standing to avoid the draft. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Scholar (Physician). |
2 |
26 |
Work leads to a considerable breakthrough. |
2 |
26 |
Promoted to Scholar (Physician) rank 1. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
A rival researcher blackens Jennifer Matthews's name or steals Jennifer Matthews's research. Gain a Rival. |
4 |
30 |
Voluntarily left Physician |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
Moved to a new world. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
A sudden war destroys Jennifer Matthews's trade routes and contacts, forcing Jennifer Matthews to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Contact with Government. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Gain Enemy if Jennifer Matthews don't already have one. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Jennifer Matthews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |