Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies that Jesse Perry easily defeat. |
1 |
19 |
Gain Enemy if Jesse Perry don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Failed to qualify for Naval Academy (Military Academy). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
27 |
Gain Enemy if Jesse Perry don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find Ancient Technology. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Established a network of contacts. Gain 2 contacts. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Became a Citizen (Colonist). |
8 |
44 |
Hard times caused by a lack of interstellar trade costs Jesse Perry Jesse Perry's job. |