Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Jewel Fisher survey an alien world. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Jewel Fisher inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Jewel Fisher's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
30 |
Jewel Fisher have been following false teachings! |
6 |
30 |
Became a Citizen (Worker). |
6 |
34 |
Jewel Fisher befriend a superior in the corporation or the colony. |
6 |
34 |
Promoted to Citizen (Worker) rank 1. |
7 |
34 |
Continued as Citizen (Worker). |
7 |
37 |
Jewel Fisher is rewarded for Jewel Fisher's diligence or cunning. |
7 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
38 |
Continued as Citizen (Worker). |
8 |
41 |
Jewel Fisher learn something Jewel Fisher should not have – a corporate secret, a political scandal – which Jewel Fisher can profit from illegally. |
8 |
42 |
Forced to continue current assignment. |
8 |
42 |
Promoted to Citizen (Worker) rank 3. |
9 |
42 |
Continued as Citizen (Worker). |
9 |
46 |
Advanced training in a specialist field. |
9 |
46 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |