Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A sudden war destroys Jill Abberton's trade routes and contacts, forcing Jill Abberton to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Jill Abberton's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Jill Abberton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jill Abberton fail to help. Gain an Enemy. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
35 |
Psychologically damaged by Jill Abberton's time in the scouts. |
6 |
35 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
36 |
Join a conspiracy of nobles that were caught. |
6 |
36 |
A family scandal forces Jill Abberton out of Jill Abberton's position. |
6 |
39 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
39 |
Continued as Noble (Diplomat). |
7 |
41 |
Scarred. Fully recovered. |
8 |
41 |
Failed to qualify for Broker (Merchant). |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |