Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Jimmie Peck's Contacts or Allies betrays Jimmie Peck, ending Jimmie Peck's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Broker). |
6 |
41 |
Promoted to Merchant (Broker) rank 1. |
7 |
41 |
Voluntarily left Broker |
7 |
41 |
Became a Scout (Explorer). |
7 |
43 |
Jimmie Peck inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
43 |
Became a Scholar (Scientist). |
8 |
46 |
Agreed to perform research that goes against Jimmie Peck's conscience. Gain 1 Enemies. |
8 |
47 |
Promoted to Scholar (Scientist) rank 1. |