Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Caught cheating in some fashion, advancing Joanna Heriot's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
21 |
A disaster or war strikes. |
1 |
21 |
Nearly killed. Owe 25,000 for medical bills. |
1 |
21 |
The planetary government interferes with Joanna Heriot's research for political or religious reasons. Joanna Heriot continue working secretely. |
1 |
21 |
Gain an Enemy |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Scientist) with previous rank. |
3 |
27 |
An expedition or voyage goes wrong, leaving Joanna Heriot stranded in the wilderness. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Joanna Heriot's normal circles. Gain a Contact. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Joanna Heriot's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
41 |
Became a Entertainer (Artist). |
8 |
43 |
One of Joanna Heriot's pieces of art is stolen, and the investigation brings Joanna Heriot into the criminal underworld. |
8 |
45 |
Promoted to Entertainer (Artist) rank 1. |