Judith Simmmons  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 47 F 4 (-1) 10 (1) 11 (1) 6 (0) 8 (0) 8 (0)4AB688
Linear, Accommodating, Deliberate
 
Skills
Art (Performing) 0
Athletics 0
Drive 0
Explosives 1
Flyer 0
Gun Combat (Slug) 1
Gunner 0
Language 0
Mechanic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Profession (Freeloader/Scrounging) 1
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Belief) 2
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Agent Law Enforcement Corporal11
Believer Mainstream Believer Initiate11
Merchant Free Trader 01
Drifter Scavenger 13
 
Name Type Affinity Enmity Power Influence Species
Adrian Lamb Enemy 0 1 1 1 Sylean (M/58)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Scarred. Fully recovered.
2 22 Failed to qualify for Corporate Agent (Agent).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Uncover a major conspiracy against Judith Simmmons's employers.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Voluntarily left Law Enforcement
3 26 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 28 Judith Simmmons accepted an offer of inducements to betray Judith Simmmons's faith. Gain 190,000 in cash.
3 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 30 Became a Merchant (Free Trader).
4 32 A sudden war destroys Judith Simmmons's trade routes and contacts, forcing Judith Simmmons to flee that region of space.
4 32 Gain rebels as Enemy
5 32 Failed to qualify for Performer (Entertainer).
5 32 Became a Drifter (Scavenger).
6 36 Continued as Drifter (Scavenger).
6 40 Spend time with an alien race. Gain a contact.
7 40 Continued as Drifter (Scavenger).
7 42 Find Ancient Technology.
7 44 Promoted to Drifter (Scavenger) rank 1.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙