Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
31 |
Suffer from a life-threatening illness. |
3 |
31 |
Became a Merchant (Broker). |
3 |
35 |
Make an unexpected connection outside Kathrine Edye's normal circles. Gain a Contact. |
4 |
35 |
Continued as Merchant (Broker). |
4 |
37 |
Embroiled in legal trouble. |
5 |
39 |
Continued as Merchant (Broker). |
5 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
43 |
Forced to muster out. |
6 |
43 |
Failed to qualify for Pirate (Rogue). |
6 |
43 |
Switched to Drifter (Scavenger). |
6 |
47 |
Attempted a risky adventure and was sent to prison. |