Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Kittie Fawns far from home. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Vessel participates in a notable military engagement. |
2 |
25 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Kittie Fawns foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Display heroism in battle, saving the whole ship. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Moved to a new world. |
6 |
37 |
Voluntarily left Engineer/Gunner |
6 |
37 |
Became a Scholar (Scientist). |
6 |
39 |
Work leads to a considerable breakthrough. |
6 |
41 |
Promoted to Scholar (Scientist) rank 1. |
7 |
41 |
Voluntarily left Scientist |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
44 |
Suffer from a life-threatening illness. |