Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Lauretta Parker's Contacts or Allies betrays Lauretta Parker, ending Lauretta Parker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
21 |
Established a network of contacts. Gain 3 contacts. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Rewarded for a successful mission. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
30 |
Failed to qualify for Thief (Rogue). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
31 |
Lauretta Parker discover a world, item or information of worth to the Imperium. |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Surveyor). |
6 |
35 |
Perform an exemplary service for the scouts. |
6 |
38 |
Promoted to Scout (Surveyor) rank 2. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Courier (Scout). |
7 |
38 |
Continued as Scout (Surveyor). |
7 |
39 |
Lauretta Parker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lauretta Parker fail to help. Gain an Enemy. |
7 |
39 |
Psychologically damaged by Lauretta Parker's time in the scouts. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Switched to Scout (Courier) with previous rank. |
8 |
44 |
Moved to a new world. |