Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A sudden war destroys Leslie French's trade routes and contacts, forcing Leslie French to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Leslie French run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Leslie French come into conflict with a splinter group Leslie French's own religion which maintains Leslie French's version is the wrong one. Gain 3 Rivals. |
5 |
30 |
Became a Scout (Explorer). |
5 |
34 |
When dealing with an alien race, Leslie French have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
34 |
Continued as Scout (Explorer). |
6 |
35 |
Psychologically damaged by Leslie French's time in the scouts. |
7 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
36 |
Spend time with an alien race. Gain a contact. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
42 |
Leslie French run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Failed to qualify for Free Trader (Merchant). |
9 |
42 |
Switched to Drifter (Scavenger). |
9 |
45 |
Betrayed by a friend. One of Leslie French's Contacts or Allies betrays Leslie French, ending Leslie French's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |