Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Leslie Winn refuse to secretly provide religious rites for a dying leader or noble, because they do not share Leslie Winn's faith. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Leslie Winn have been following false teachings! |
4 |
27 |
Became a Rogue (Thief). |
4 |
31 |
Betrayed by a friend. One of Leslie Winn's Contacts or Allies betrays Leslie Winn, ending Leslie Winn's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Scout (Courier). |
6 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Promoted to Drifter (Wanderer) rank 2. |